Game Engine

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First Appearance: It appears in the design document at the beginning of the game.

The game engine is what powers a game. It contains everything needed for a game, except for the creativity.

Feature Description Dependencies Unlock Year
Text-based
2D rendering Operating System: GUI
Visual editor Drag'n'drop is the best. Operating System: GUI

Game Engine: 2D rendering

2D assets Help the developer along with some prepackaged assets. Game Engine: 2D rendering

2D Editor: Pixel manipulation

3D rendering Operating System: 3D rendering
3D assets Like 2D assets, but with an extra dimension Game Engine: 3D rendering

3D Editor: Vertex editing

VR Virtual reality 2010
Advanced shaders Not everything has to be flat! The irony is not lost on me. Game Engine: 3D rendering 1996
Shadows A very CREATIVE feature. 1999
PC speaker Operating System: PC speaker
8-bit audio Operating System: 8-bit audio
Audio assets Audio Tool: Recording

Audio Tool: Music editor Game Engine: 8-bit audio

HD audio Operating System: HD audio
Networking Operating System: Networking
Physics 1994
Scripting Seperate the game logic from the logic logic. 1984
Visual scripting It's like programming, but you use the mouse more. 1991

Raw Source

<source lang="xml">
    <Software Name="Game Engine">
        <Name>Game Engine</Name>
        <Description>The game engine is what powers a game. It contains everything needed for a game, except for the creativity. </Description>
        <Features>
            <Feature Name="Text-based">
                <Name>Text-based</Name>
            </Feature>
            <Feature Name="2D rendering">
                <Name>2D rendering</Name>
            </Feature>
            <Feature Name="Visual editor">
                <Name>Visual editor</Name>
                <Description>Drag'n'drop is the best</Description>
            </Feature>
            <Feature Name="2D assets">
                <Name>2D assets</Name>
                <Description>Help the developer along with some prepackaged assets</Description>
            </Feature>
            <Feature Name="3D rendering">
                <Name>3D rendering</Name>
            </Feature>
            <Feature Name="3D assets">
                <Name>3D assets</Name>
                <Description>Like 2D assets, but with an extra dimension</Description>
            </Feature>
            <Feature Name="VR">
                <Name>VR</Name>
                <Description>Virtual reality</Description>
            </Feature>
            <Feature Name="Advanced shaders">
                <Name>Advanced shaders</Name>
                <Description>Not everything has to be flat! The irony is not lost on me</Description>
            </Feature>
            <Feature Name="Shadows">
                <Name>Shadows</Name>
                <Description>A very CREATIVE feature</Description>
            </Feature>
            <Feature Name="PC speaker">
                <Name>PC speaker</Name>
            </Feature>
            <Feature Name="8-bit audio">
                <Name>8-bit audio</Name>
            </Feature>
            <Feature Name="Audio assets">
                <Name>Audio assets</Name>
            </Feature>
            <Feature Name="HD audio">
                <Name>HD audio</Name>
            </Feature>
            <Feature Name="Networking">
                <Name>Networking</Name>
            </Feature>
            <Feature Name="Physics">
                <Name>Physics</Name>
            </Feature>
            <Feature Name="Scripting">
                <Name>Scripting</Name>
                <Description>Separate the game logic from the logic logic</Description>
            </Feature>
            <Feature Name="Visual scripting">
                <Name>Visual scripting</Name>
                <Description>It's like programming, but you use the mouse more</Description>
            </Feature>
        </Features>
        <Categories></Categories>
    </Software>
<source>