Game Engine
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First Appearance: It appears in the design document at the beginning of the game.
The game engine is what powers a game. It contains everything needed for a game, except for the creativity.
| Feature | Description | Dependencies | Unlock Year |
|---|---|---|---|
| Text-based | |||
| 2D rendering | Operating System: GUI | ||
| Visual editor | Drag'n'drop is the best. | Operating System: GUI
Game Engine: 2D rendering |
|
| 2D assets | Help the developer along with some prepackaged assets. | Game Engine: 2D rendering
2D Editor: Pixel manipulation |
|
| 3D rendering | Operating System: 3D rendering | ||
| 3D assets | Like 2D assets, but with an extra dimension | Game Engine: 3D rendering
3D Editor: Vertex editing |
|
| VR | Virtual reality | 2010 | |
| Advanced shaders | Not everything has to be flat! The irony is not lost on me. | Game Engine: 3D rendering | 1996 |
| Shadows | A very CREATIVE feature. | 1999 | |
| PC speaker | Operating System: PC speaker | ||
| 8-bit audio | Operating System: 8-bit audio | ||
| Audio assets | Audio Tool: Recording
Audio Tool: Music editor Game Engine: 8-bit audio |
||
| HD audio | Operating System: HD audio | ||
| Networking | Operating System: Networking | ||
| Physics | 1994 | ||
| Scripting | Seperate the game logic from the logic logic. | 1984 | |
| Visual scripting | It's like programming, but you use the mouse more. | 1991 |
Raw Source
<source lang="xml">
<Software Name="Game Engine">
<Name>Game Engine</Name>
<Description>The game engine is what powers a game. It contains everything needed for a game, except for the creativity. </Description>
<Features>
<Feature Name="Text-based">
<Name>Text-based</Name>
</Feature>
<Feature Name="2D rendering">
<Name>2D rendering</Name>
</Feature>
<Feature Name="Visual editor">
<Name>Visual editor</Name>
<Description>Drag'n'drop is the best</Description>
</Feature>
<Feature Name="2D assets">
<Name>2D assets</Name>
<Description>Help the developer along with some prepackaged assets</Description>
</Feature>
<Feature Name="3D rendering">
<Name>3D rendering</Name>
</Feature>
<Feature Name="3D assets">
<Name>3D assets</Name>
<Description>Like 2D assets, but with an extra dimension</Description>
</Feature>
<Feature Name="VR">
<Name>VR</Name>
<Description>Virtual reality</Description>
</Feature>
<Feature Name="Advanced shaders">
<Name>Advanced shaders</Name>
<Description>Not everything has to be flat! The irony is not lost on me</Description>
</Feature>
<Feature Name="Shadows">
<Name>Shadows</Name>
<Description>A very CREATIVE feature</Description>
</Feature>
<Feature Name="PC speaker">
<Name>PC speaker</Name>
</Feature>
<Feature Name="8-bit audio">
<Name>8-bit audio</Name>
</Feature>
<Feature Name="Audio assets">
<Name>Audio assets</Name>
</Feature>
<Feature Name="HD audio">
<Name>HD audio</Name>
</Feature>
<Feature Name="Networking">
<Name>Networking</Name>
</Feature>
<Feature Name="Physics">
<Name>Physics</Name>
</Feature>
<Feature Name="Scripting">
<Name>Scripting</Name>
<Description>Separate the game logic from the logic logic</Description>
</Feature>
<Feature Name="Visual scripting">
<Name>Visual scripting</Name>
<Description>It's like programming, but you use the mouse more</Description>
</Feature>
</Features>
<Categories></Categories>
</Software>
<source>