2D Editor
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First Appearance: It appears in the design document at the beginning of the game.
A program that allows you to handle 2-dimensional arrays of color information
| Feature | Description | Dependencies | Unlock Year |
|---|---|---|---|
| Image rendering | Actually display an image on the screen. | ||
| Pixel manipulation | Operating System: GUI | ||
| Advanced brushes | 2D Editor: Pixel manipulation | 1986 | |
| Image effects | Needs more swirl. | 2D Editor: Pixel manipulation | 1989 |
| Cinematic filter | Instant professionalism. | 1993 | |
| Image compression | 1990 | ||
| Video editing | 2D Editor: Pixel manipulation
Operating System: 8-bit audio |
||
| Video codec | 1994 | ||
| Stock library |
Raw Source
<source lang="XML">
<Software Name="2D Editor">
<Name>2D Editor</Name>
<Description>Program that allows you to handle 2 dimensional arrays of color information</Description>
<Features>
<Feature Name="Image rendering">
<Name>Image rendering</Name>
<Description>Actually display an image on the screen</Description>
</Feature>
<Feature Name="Pixel manipulation">
<Name>Pixel manipulation</Name>
</Feature>
<Feature Name="Advanced brushes">
<Name>Advanced brushes</Name>
</Feature>
<Feature Name="Image effects">
<Name>Image effects</Name>
<Description>Needs more swirl</Description>
</Feature>
<Feature Name="Cinematic filter">
<Name>Cinematic filter</Name>
<Description>Instant professionalism</Description>
</Feature>
<Feature Name="Image compression">
<Name>Image compression</Name>
</Feature>
<Feature Name="Video editing">
<Name>Video editing</Name>
</Feature>
<Feature Name="Video codec">
<Name>Video codec</Name>
</Feature>
<Feature Name="Stock library">
<Name>Stock library</Name>
</Feature>
</Features>
<Categories></Categories>
</Software>
</source>