Antivirus
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First Appearance: It Appears in the design document in 1985
Antivirus is Software you can create in-game. It requires a 2D Editor to be created. Also, it's dependent on an Operating System.
Feature | Description | Dependencies | Unlock Year |
---|---|---|---|
File Scan | 1985 | ||
User interface | Make it easy for the user to manage their virus handling. | 2D Editor: Pixel manipulation | 1985 |
Firewall | Operating System: Networking | 1992 | |
Background scan | Scan for viruses in the background causing hilarious file locks randomly. | Antivirus: File scan
Operating System: Multithreading |
1985 |
Mail scan | There's always room for enlargement. | Operating System: Networking | 1985 |
Virus database | Automagically keep your user's virus definitions up to date. | Operating System: Networking | 1991 |
Raw Source
<source lang="xml"> <Software Name="Antivirus"> <Name>Antivirus</Name> <Description>Protecting computers from digital troublemakers since it became profitable to do so.</Description> <Features> <Feature Name="File scan"> <Name>File scan</Name> </Feature> <Feature Name="Firewall"> <Name>Firewall</Name> </Feature> <Feature Name="Background scan"> <Name>Background scan</Name> <Description>Scan for viruses in the background causing hilarious file locks randomly</Description> </Feature> <Feature Name="Mail scan"> <Name>Mail scan</Name> <Description>There's always room for enlargement</Description> </Feature> <Feature Name="Virus database"> <Name>Virus database</Name> <Description>Automagically keep your user's virus definitions up to date</Description> </Feature> </Features> </Software> </source>