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492 bytes added ,  19:05, 9 May 2020
Continuation of: 'Corrected Software Types for Alpha 10.1.4'
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; Operating System
 
; Operating System
: The OS is the largest piece of software in Software Inc. Most software needs an Operating System to run on. When people stop buying a line of Operating Systems, they will also stop buying software for them.
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: The Operating System is the largest piece of software in Software Inc. Most software needs an Operating System to run on. When people stop buying a line of Operating Systems, they will also stop buying software for them.
   −
; Video Tool
+
; 2D Editor
: This is for creating visual art, whether it be 3D animations or pixel art.
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: Program that allows you to handle 2-dimensional arrays of color information.
 +
 
 +
; 3D Editor
 +
: Points in space, basically.
    
; Audio Tool
 
; Audio Tool
: An audio tool is needed for recording and mixing sound effects and music.
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: The audio tool is for recording and mixing sound effects and music.
    
; Game Engine
 
; Game Engine
: The game engine is what powers a game. It contains everything needed for a game, except for the creativity. All features are based solely on the OS.
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: The game engine is what powers a game. It contains everything needed for a game, except for the creativity.
    
; Game
 
; Game
: Interactive art. The game requires a Game Engine, Visual Tool, and Audio Tool.
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: Interactive art.
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 +
; Office Software
 +
:
   −
; Web-based Game
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; CMS
: They are not bound to any operating system but suffer the consequences of not being able to fully utilize the underlying system. Essentially a watered-down game that doesn't need an OS.
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: A Content Management System is mostly used for the very specific task of managing content.
    
; Antivirus
 
; Antivirus
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|  
 
|  
    +
|-style="background:peachpuff;" valign="top"
 +
| Game Engine
 +
| Text-based
 +
|
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
 
| 2D rendering
 
| 2D rendering
| Requires GUI
+
|  
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
| Text-based
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| Visual editor
| Default feature
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| Drag'n'drop is the best.
 +
|-style="background:peachpuff;" valign="top"
 +
| Game Engine
 +
| 2D assets
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| Help the developer along with some prepackaged assets.
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
 
| 3D rendering
 
| 3D rendering
| Requires 3D rendering OS feature, and allows 3D rendered games
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|  
 +
|-style="background:peachpuff;" valign="top"
 +
| Game Engine
 +
| 3D assets
 +
| Like 2D assets, but with an extra dimension.
 +
|-style="background:peachpuff;" valign="top"
 +
| Game Engine
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| VR
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| Virtual reality
 +
|-style="background:peachpuff;" valign="top"
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| Game Engine
 +
| Advanced shaders
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| Not everything has to be flat! The irony is not lost on me.
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|-style="background:peachpuff;" valign="top"
 +
| Game Engine
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| Shadows
 +
| A very CREATIVE feature.
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
 
| PC speaker
 
| PC speaker
| Requires PC speaker OS feature
+
|  
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
 
| 8-bit audio
 
| 8-bit audio
| Requires 8-bit audio from OS
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|  
 +
|-style="background:peachpuff;" valign="top"
 +
| Game Engine
 +
| Audio assets
 +
|
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
 
| HD audio
 
| HD audio
| Requires HD audio OS feature
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|  
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
 
| Networking
 
| Networking
| Requires Networking OS feature
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|  
 +
|-style="background:peachpuff;" valign="top"
 +
| Game Engine
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| Physics
 +
|
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
 
| Scripting
 
| Scripting
| Adds quality, large development time requirement
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| Seperate the game logic from the logic logic.
 
|-style="background:peachpuff;" valign="top"
 
|-style="background:peachpuff;" valign="top"
 
| Game Engine
 
| Game Engine
| Joystick support
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| Visual Scripting
| Requires Plug 'n' Play from OS
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| It's like programming, but you use the mouse more.
    
|-style="background:mistyrose;" valign="top"
 
|-style="background:mistyrose;" valign="top"
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