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| | ; Operating System | | ; Operating System |
| − | : The OS is the largest piece of software in Software Inc. Most software needs an Operating System to run on. When people stop buying a line of Operating Systems, they will also stop buying software for them. | + | : The Operating System is the largest piece of software in Software Inc. Most software needs an Operating System to run on. When people stop buying a line of Operating Systems, they will also stop buying software for them. |
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| − | ; Video Tool | + | ; 2D Editor |
| − | : This is for creating visual art, whether it be 3D animations or pixel art. | + | : Program that allows you to handle 2-dimensional arrays of color information. |
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| | + | ; 3D Editor |
| | + | : Points in space, basically. |
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| | ; Audio Tool | | ; Audio Tool |
| − | : An audio tool is needed for recording and mixing sound effects and music. | + | : The audio tool is for recording and mixing sound effects and music. |
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| | ; Game Engine | | ; Game Engine |
| − | : The game engine is what powers a game. It contains everything needed for a game, except for the creativity. All features are based solely on the OS. | + | : The game engine is what powers a game. It contains everything needed for a game, except for the creativity. |
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| | ; Game | | ; Game |
| − | : Interactive art. The game requires a Game Engine, Visual Tool, and Audio Tool. | + | : Interactive art. |
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| | + | ; Office Software |
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| − | ; Web-based Game | + | ; CMS |
| − | : They are not bound to any operating system but suffer the consequences of not being able to fully utilize the underlying system. Essentially a watered-down game that doesn't need an OS. | + | : A Content Management System is mostly used for the very specific task of managing content. |
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| | ; Antivirus | | ; Antivirus |
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| | + | |-style="background:peachpuff;" valign="top" |
| | + | | Game Engine |
| | + | | Text-based |
| | + | | |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| | | 2D rendering | | | 2D rendering |
| − | | Requires GUI | + | | |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| − | | Text-based | + | | Visual editor |
| − | | Default feature | + | | Drag'n'drop is the best. |
| | + | |-style="background:peachpuff;" valign="top" |
| | + | | Game Engine |
| | + | | 2D assets |
| | + | | Help the developer along with some prepackaged assets. |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| | | 3D rendering | | | 3D rendering |
| − | | Requires 3D rendering OS feature, and allows 3D rendered games | + | | |
| | + | |-style="background:peachpuff;" valign="top" |
| | + | | Game Engine |
| | + | | 3D assets |
| | + | | Like 2D assets, but with an extra dimension. |
| | + | |-style="background:peachpuff;" valign="top" |
| | + | | Game Engine |
| | + | | VR |
| | + | | Virtual reality |
| | + | |-style="background:peachpuff;" valign="top" |
| | + | | Game Engine |
| | + | | Advanced shaders |
| | + | | Not everything has to be flat! The irony is not lost on me. |
| | + | |-style="background:peachpuff;" valign="top" |
| | + | | Game Engine |
| | + | | Shadows |
| | + | | A very CREATIVE feature. |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| | | PC speaker | | | PC speaker |
| − | | Requires PC speaker OS feature | + | | |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| | | 8-bit audio | | | 8-bit audio |
| − | | Requires 8-bit audio from OS | + | | |
| | + | |-style="background:peachpuff;" valign="top" |
| | + | | Game Engine |
| | + | | Audio assets |
| | + | | |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| | | HD audio | | | HD audio |
| − | | Requires HD audio OS feature | + | | |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| | | Networking | | | Networking |
| − | | Requires Networking OS feature | + | | |
| | + | |-style="background:peachpuff;" valign="top" |
| | + | | Game Engine |
| | + | | Physics |
| | + | | |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| | | Scripting | | | Scripting |
| − | | Adds quality, large development time requirement | + | | Seperate the game logic from the logic logic. |
| | |-style="background:peachpuff;" valign="top" | | |-style="background:peachpuff;" valign="top" |
| | | Game Engine | | | Game Engine |
| − | | Joystick support | + | | Visual Scripting |
| − | | Requires Plug 'n' Play from OS | + | | It's like programming, but you use the mouse more. |
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| | |-style="background:mistyrose;" valign="top" | | |-style="background:mistyrose;" valign="top" |