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| | === Example === | | === Example === |
| | ==== TyD layout ==== | | ==== TyD layout ==== |
| − | Furniture | + | '''Furniture''' |
| − | {
| + | { |
| − | Base "Server Rack"
| + | '''Base''' <span style="color:blue">"Server Rack"</span> |
| − | Thumbnail "BigServerRackThumb.png"
| + | '''Thumbnail''' <span style="color:blue">BigServerRackThumb.png</span> |
| − | UpgradeFrom "Server Rack"
| + | '''UpgradeFrom''' <span style="color:blue">"Server Rack"</span> |
| − | Models
| + | '''Models''' |
| − | [
| + | [ |
| − | {
| + | { |
| − | File "BigServerRack.obj"
| + | '''File''' <span style="color:blue">BigServerRack.obj</span> |
| − | Position [ 0; 0; 0 ]
| + | '''Position''' [ <span style="color:blue">0</span>; <span style="color:blue">0</span>; <span style="color:blue">0</span> ] |
| − | Rotation [ 0; 270; 0 ]
| + | '''Rotation''' [ <span style="color:blue">0</span>; <span style="color:blue">270</span>; <span style="color:blue">0</span> ] |
| − | Scale [ 1; 1; 1 ]
| + | '''Scale''' [ <span style="color:blue">1</span>; <span style="color:blue">1</span>; <span style="color:blue">1</span> ] |
| − | }
| + | } |
| − | ]
| + | ] |
| − | InteractionPoints
| + | '''InteractionPoints''' |
| − | [
| + | [ |
| − | {
| + | { |
| − | Name Repair
| + | '''Name''' <span style="color:blue">Repair</span> |
| − | Position [ 0; 0; 1 ]
| + | '''Position''' [ <span style="color:blue">0</span>; <span style="color:blue">0</span>; <span style="color:blue">1</span> ] |
| − | Rotation [ 0; 180; 0 ]
| + | '''Rotation''' [ <span style="color:blue">0</span>; <span style="color:blue">180</span>; <span style="color:blue">0</span> ] |
| − | Animation Repair
| + | '''Animation''' <span style="color:blue">Repair</span> |
| − | Child 1
| + | '''Child''' <span style="color:blue">1</span> |
| − | }
| + | } |
| − | {
| + | { |
| − | Name Repair
| + | '''Name''' <span style="color:blue">Repair</span> |
| − | Position [ 0; 0; -1 ]
| + | '''Position''' [ <span style="color:blue">0</span>; <span style="color:blue">0</span>; <span style="color:blue">-1</span> ] |
| − | Rotation [ 0; 0; 0 ]
| + | '''Rotation''' [ <span style="color:blue">0</span>; <span style="color:blue">0</span>; <span style="color:blue">0</span> ] |
| − | Animation Repair
| + | '''Animation''' <span style="color:blue">Repair</span> |
| − | Child 0
| + | '''Child''' <span style="color:blue">0</span> |
| − | }
| + | } |
| − | ]
| + | ] |
| − | Furniture
| + | '''Furniture''' |
| − | {
| + | { |
| − | Cost 12000
| + | '''Cost''' <span style="color:blue">12000</span> |
| − | Wattage 50
| + | '''Wattage''' <span style="color:blue">50</span> |
| − | Noisiness 2
| + | '''Noisiness''' <span style="color:blue">2</span> |
| − | UnlockYear 2010
| + | '''UnlockYear''' <span style="color:blue">2010</span> |
| − | Height1 0
| + | '''Height1''' <span style="color:blue">0</span> |
| − | Height2 1.8
| + | '''Height2''' <span style="color:blue">1.8</span> |
| − | OnXEdge True
| + | '''OnXEdge''' <span style="color:blue">True</span> |
| − | ButtonDescription "When you can't get enough server"
| + | '''ButtonDescription''' <span style="color:blue">"When you can't get enough server"</span> |
| − | ColorPrimaryDefault "#333333"
| + | '''ColorPrimaryDefault''' <span style="color:blue">"\#333333"</span> |
| − | ColorSecondaryDefault "#4D4D4D"
| + | '''ColorSecondaryDefault''' <span style="color:blue">"\#4D4D4D"</span> |
| − | ColorTertiaryDefault "#00C8AA"
| + | '''ColorTertiaryDefault''' <span style="color:blue">"\#00C8AA"</span> |
| − | ColorPrimaryEnabled True
| + | '''ColorPrimaryEnabled''' <span style="color:blue">True</span> |
| − | ColorSecondaryEnabled True
| + | '''ColorSecondaryEnabled''' <span style="color:blue">True</span> |
| − | ColorTertiaryEnabled True
| + | '''ColorTertiaryEnabled''' <span style="color:blue">True</span> |
| − | ForceColorSecondary False
| + | '''ForceColorSecondary''' <span style="color:blue">False</span> |
| − | ForceColorTertiary False
| + | '''ForceColorTertiary''' <span style="color:blue">False</span> |
| − | PrimaryColorName Casing
| + | '''PrimaryColorName''' <span style="color:blue">Casing</span> |
| − | SecondaryColorName Casing
| + | '''SecondaryColorName''' <span style="color:blue">Casing</span> |
| − | TertiaryColorName LED
| + | '''TertiaryColorName''' <span style="color:blue">LED</span> |
| − | BuildBoundary
| + | '''BuildBoundary''' |
| − | [
| + | [ |
| − | [ -0.99; -0.49 ]
| + | [ <span style="color:blue">-0.99</span>; <span style="color:blue">-0.49</span> ] |
| − | [ 0.99; -0.49 ]
| + | [ <span style="color:blue">0.99</span>; <span style="color:blue">-0.49</span> ] |
| − | [ 0.99; 0.49 ]
| + | [ <span style="color:blue">0.99</span>; <span style="color:blue">0.49</span> ] |
| − | [ -0.99; 0.49 ]
| + | [ <span style="color:blue">-0.99</span>; <span style="color:blue">0.49</span> ] |
| − | ]
| + | ] |
| − | NavBoundary
| + | '''NavBoundary''' |
| − | [
| + | [ |
| − | [ -1; -0.5 ]
| + | [ <span style="color:blue">-1</span>; <span style="color:blue">-0.5</span> ] |
| − | [ 1; -0.5 ]
| + | [ <span style="color:blue">1</span>; <span style="color:blue">-0.5</span> ] |
| − | [ 1; 0.5 ]
| + | [ <span style="color:blue">1</span>; <span style="color:blue">0.5</span> ] |
| − | [ -1; 0.5 ]
| + | [ <span style="color:blue">-1</span>; <span style="color:blue">0.5</span> ] |
| − | ]
| + | ] |
| − | }
| + | } |
| − | Upgradable { UpgradePrice; 1000 }
| + | '''Upgradable''' { '''UpgradePrice''' <span style="color:blue">1000</span> } |
| − |
| + | '''Server''' { '''TimeToAtrophy''' <span style="color:blue">96</span> } |
| − | Server { TimeToAtrophy; 96 }
| + | '''BoxCollider''' |
| − |
| + | { |
| − | BoxCollider
| + | '''center''' [ <span style="color:blue">0</span>; <span style="color:blue">0.9</span>; <span style="color:blue">0</span> ] |
| − | {
| + | '''size''' [ <span style="color:blue">2</span>; <span style="color:blue">1.8</span>; <span style="color:blue">1</span> ] |
| − | center [ 0; 0.9; 0 ]
| + | } |
| − | size [ 2; 1.8; 1 ]
| + | } |
| − | }
| |
| − | }
| |
| | | | |
| | ==== Texture used for the in-game waiting chairs ==== | | ==== Texture used for the in-game waiting chairs ==== |
| | [[File:WChairsExample.png]] | | [[File:WChairsExample.png]] |