Replacements are grouped together, a replacement groups can be mapped to on or more furniture. As an example, all stairs in the game use 2 replacement groups: "Stairs" and "Railings". Each group contains a list of possible replacements for that group. The replacement has a thumbnail for the UI and a material that all meshes that get replaced will use, when that replacement is active. Each replacement also has a list of mesh replacements, which tell the game which objects should use which mesh when that replacement is active. | Replacements are grouped together, a replacement groups can be mapped to on or more furniture. As an example, all stairs in the game use 2 replacement groups: "Stairs" and "Railings". Each group contains a list of possible replacements for that group. The replacement has a thumbnail for the UI and a material that all meshes that get replaced will use, when that replacement is active. Each replacement also has a list of mesh replacements, which tell the game which objects should use which mesh when that replacement is active. |