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You can load in UIs using xml files with an html like structure using '''WindowManager.GenerateUI'''(List<XMLParser.XMLNode> nodes, GameObject parent, object callback). Example:  
 
You can load in UIs using xml files with an html like structure using '''WindowManager.GenerateUI'''(List<XMLParser.XMLNode> nodes, GameObject parent, object callback). Example:  
<code class="language-html"><pre><window MinSize="0,0" NonLocTitle="Test window">
+
<pre><code class="language-html"><window MinSize="0,0" NonLocTitle="Test window">
 
<ScrollView anchor="fill" position="4,4" size="-8,-8">
 
<ScrollView anchor="fill" position="4,4" size="-8,-8">
 
<VerticalLayout anchor="top" padding="4,4,4,4" spacing="2" childForceExpandHeight="False" childControlHeight="False">
 
<VerticalLayout anchor="top" padding="4,4,4,4" spacing="2" childForceExpandHeight="False" childControlHeight="False">
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</VerticalLayout>
 
</VerticalLayout>
 
</ScrollView>
 
</ScrollView>
</window></pre></code>
+
</window></code></pre>
 
This will create a window with a scroll view containing a label, a button and a combobox automatically laid out vertically. Please note that attributes, e.g. '''position'''="4,4" are case sensitive!
 
This will create a window with a scroll view containing a label, a button and a combobox automatically laid out vertically. Please note that attributes, e.g. '''position'''="4,4" are case sensitive!
  

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