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You can load in UIs using xml files with an html like structure using '''WindowManager.GenerateUI'''(List<XMLParser.XMLNode> nodes, GameObject parent, object callback). Example:  
 
You can load in UIs using xml files with an html like structure using '''WindowManager.GenerateUI'''(List<XMLParser.XMLNode> nodes, GameObject parent, object callback). Example:  
<code class="language-html"><pre>
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<code class="language-html"><pre><window MinSize="0,0" NonLocTitle="Test window">
<'''window''' '''MinSize'''="0,0" '''NonLocTitle'''="Test window">
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<ScrollView anchor="fill" position="4,4" size="-8,-8">
<'''ScrollView''' '''anchor'''="fill" '''position'''="4,4" '''size'''="-8,-8">
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<VerticalLayout anchor="top" padding="4,4,4,4" spacing="2" childForceExpandHeight="False" childControlHeight="False">
<'''VerticalLayout''' '''anchor'''="top" '''padding'''="4,4,4,4" '''spacing'''="2" '''childForceExpandHeight'''="False" '''childControlHeight'''="False">
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<ContentFitter verticalFit="PreferredSize">
<'''ContentFitter''' '''verticalFit'''="PreferredSize">
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<label id="lab" color="FF0000" height="24">Hello</label>
<'''label''' '''id'''="lab" '''color'''="FF0000" '''height'''="24">Hello</'''label'''>
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<button onClick="ShowMessage(Hehe)" height="24">Click me</button>
<'''button''' '''onClick'''="ShowMessage(Hehe)" '''height'''="24">Click me</'''button'''>
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<combo height="24">a,b,c</combo>
<'''combo''' '''height'''="24">a,b,c</'''combo'''>
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</ContentFitter>
</'''ContentFitter'''>
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</VerticalLayout>
</'''VerticalLayout'''>
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</ScrollView>
</'''ScrollView'''>
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</window></pre></code>
</'''window'''>
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</pre></code>
   
This will create a window with a scroll view containing a label, a button and a combobox automatically laid out vertically. Please note that attributes, e.g. '''position'''="4,4" are case sensitive!
 
This will create a window with a scroll view containing a label, a button and a combobox automatically laid out vertically. Please note that attributes, e.g. '''position'''="4,4" are case sensitive!
  

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