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445 bytes added ,  15:53, 11 October 2023
Line 72: Line 72:  
     base.Initialize(parentMod);
 
     base.Initialize(parentMod);
 
     }
 
     }
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== Compatibility ==
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From Beta 1.7+ you can use define symbols for non-dll-based mods that are compiled by the game, e.g.
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#if !SWINCBETA && !SWINCRELEASE
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    (this is beta pre 1.7)
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#elif SWINCBETA1_7 || SWINCBETA1_8
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    (Something broke in beta 1.9, so this is sectioned off)
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#elif SWINCBETA1_9 || SWINCBETA1_10
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    (Something broke in beta 1.11, so this is sectioned off)
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#else
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    (This is for all future versions beta 1.11+)
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#endif
    
= Events =
 
= Events =

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