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189 bytes added ,  15:04, 11 February 2023
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You can also add an optional '''FloorType''' record to floor materials, with the value set to either '''Wood''', '''Ceramic''', '''Carpet'''(default) or '''Concrete''', which changes which footstep sound effects to use when employees walk over the floor.
 
You can also add an optional '''FloorType''' record to floor materials, with the value set to either '''Wood''', '''Ceramic''', '''Carpet'''(default) or '''Concrete''', which changes which footstep sound effects to use when employees walk over the floor.
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Finally, to control the second color the player can choose you can either add '''SecondaryColorEnabled False''' or '''SecondaryColorEnabled True''' and '''ForcedSecondaryColor #FF00FF'''.
    
== Material textures ==
 
== Material textures ==

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