* '''ColorSecondaryDefault''' (Color) - Default secondary color
* '''ColorSecondaryDefault''' (Color) - Default secondary color
* '''ColorTertiaryDefault''' (Color) - Default tertiary color
* '''ColorTertiaryDefault''' (Color) - Default tertiary color
−
* '''AltStyles''' (List of FurnitureStyle) - A list of extra colors/atlas index the game will include by default for the furniture, should be a list of tables with optional values: Color1, Color2, Color3 and AtlasIndex
+
* '''AltStyles''' (List of FurnitureStyle) - A list of extra colors/atlas index the game will include by default for the furniture, should be a list of tables with optional values: Color1, Color2 and Color3
* '''ColorableLights''' (List of Light) - Reference to Light scripts that can be colored by player
* '''ColorableLights''' (List of Light) - Reference to Light scripts that can be colored by player
* '''FullColorMaterial''' (True/False) - Whether entire material should be colored, e.g. if default Unity material
* '''FullColorMaterial''' (True/False) - Whether entire material should be colored, e.g. if default Unity material