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| − | ==== Texture used for the in-game waiting chairs ==== | + | ==== Texture used for the in-game tower server ==== |
| − | [[File:WChairsExample.png]] | + | Main RGB map: |
| | + | [[File:TowerServer Albedo.png]] |
| | + | |
| | + | Normal map, with alpha for metallic look: |
| | + | [[File:TowerServer NormalMap.png]] |
| | + | |
| | + | Extra map(Smoothnes, emission, RGB map mask): |
| | + | [[File:TowerServer SpecEmissMask.png]] |