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| | === SubFeatures === | | === SubFeatures === |
| | SubFeature are addons to the main SpecFeatures, they fit in the same specialization as the SpecFeature they belong to, but they satisfy submarkets more effectively, meaning they need less devtime to add more satisfaction. | | SubFeature are addons to the main SpecFeatures, they fit in the same specialization as the SpecFeature they belong to, but they satisfy submarkets more effectively, meaning they need less devtime to add more satisfaction. |
| | + | |
| | + | ==== Values ==== |
| | + | {|class="wikitable" |
| | + | |Name |
| | + | |The name of the feature as it will appear in feature panel in the design document window |
| | + | |- |
| | + | |Description |
| | + | |The contents of the tooltip that will appear when hovering over the feature in the design document window. |
| | + | |- |
| | + | |Level |
| | + | |The level of the feature, which controls who can work on it. Level 2 features give more submarket satisfaction than level 1 features. [[Modding#Level 3 Features|Level 3 features]] don't satisfy submarkets at all, but they have custom scripts. |
| | + | |- |
| | + | |Unlock |
| | + | |Which year this feature will unlock, e.g. '''Unlock 1995'''. |
| | + | |- |
| | + | |DevTime |
| | + | |How many months it takes to develop this feature |
| | + | |- |
| | + | |Submarkets |
| | + | |A list of 3 values determining the submarket ratio, i.e. how this feature satisfies the submarkets. These three values are normalized, so you can put in any number. 3, 4 and 5 would result in 3/12, 4/12 and 5/12. |
| | + | |- |
| | + | |CodeArt |
| | + | |The coding to art balancing of the feature. 1 will mean this feature only requires programmers whereas 0 will mean it only requires artists, and 0.5 means a little bit of both. |
| | + | |- |
| | + | |Server |
| | + | |How many mbps this feature will need per active user. It is scaled with time using the formula 1+log10(year-1969). MMO uses 0.002, which would be around 5 gbps at any given time for a 1 million user game in 2010, which might change in the future. |
| | + | |- |
| | + | |SoftwareCategories |
| | + | |Optional record that limits the feature to a certain software category of its parent software type. You can specify a year with each category you list, e.g. '''[ [Computer; 1995]; [ Console; 2000 ] ]''', however if you just want the feature to only be available for some categories, you can write them out in a list like so: '''[ Computer; Console]''', which is equivalent to unlocking at year 0. This record will be ignored if the parent SpecFeature has it defined. |
| | + | |- |
| | + | |Script_EntryPoint |
| | + | |Scripts for level 3 features, read below. |
| | + | |- |
| | + | |} |
| | | | |
| | === Level 3 features === | | === Level 3 features === |