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46 bytes added ,  15:22, 15 May 2015
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|Random
|How much sales will vary. When a product is released, a random number between this number and 1 is chosen and will be multiplied for all sales. As an example, for games it is 0.5, since you can't count on good sales for a game, but for operating systems, it is 1, since they are generally in demand and necessary for a computer to work.
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|How much sales will vary. When a product is released, a random number is chosen and it is weighted using this number, and it will be multiplied for all sales. As an example, for games it is 0.5, since you can't count on good sales for a game, but for operating systems, it is 0, since they are generally in demand and necessary for a computer to work, so sales won't vary that much.
 
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|Popularity
 
|Popularity

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