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These are the current layout tags that will allow you to add a component to the UI element it is defined under. Any position and anchor changes will be applied to the parent:
 
These are the current layout tags that will allow you to add a component to the UI element it is defined under. Any position and anchor changes will be applied to the parent:
* horizontallayout (see https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/script-HorizontalLayoutGroup.html)
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* horizontallayout (see https://docs.unity3d.com/2018.2/Documentation/ScriptReference/UI.HorizontalLayoutGroup.html)
* verticallayout (uses padding and spacing, childForceExpandHeight, childForceExpandWidth, childControlHeight, childControlWidth)
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* verticallayout (see https://docs.unity3d.com/2018.2/Documentation/ScriptReference/UI.VerticalLayoutGroup.html)
* gridlayout (uses padding and spacing, cellSize, constraint)
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* gridlayout (see https://docs.unity3d.com/2018.2/Documentation/ScriptReference/UI.GridLayoutGroup.html)
* contentfitter
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* contentfitter (see https://docs.unity3d.com/2018.2/Documentation/ScriptReference/UI.ContentSizeFitter.html)
* layoutelement
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* layoutelement (see https://docs.unity3d.com/2018.2/Documentation/ScriptReference/UI.LayoutElement.html)
    
== Networking ==
 
== Networking ==

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