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1,710 bytes added ,  04:46, 27 May 2015
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'''Completing the Contract:'''
 
'''Completing the Contract:'''
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Now that you have accepted some work, you should see a project window on the right side of the screen (A). The tutorial should give you the basic run down of a project's lifespan, but we'll recap here as well. ''Warning'', this section is very wordy!
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There are four stages of completing a project. There is the design stage which is the first stage. In this stage, your designer(s) will design the product in question. If you mouse over the project window in this stage you should see one or more green bars being filled as your employees work. The best case scenario is to have these bars all the way filled, but be careful! '''If you leave the project in the design stage for too long, you'll actually lose progress.'''
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Once those bars are filled, you can hit '''Develop''' in the project window to advance to the next stage called '''Alpha'''. In this stage, your programmer(s) will create the project that was just designed. Again you'll see green (or red bars which represent art requirements) being filled. Unlike the design stage, you cannot leave this project for too long, as once your programmers and artists are done, they will stop working until you hit '''Promote''' to advance to the next stage.
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The next stage is called '''Delay''' and is just an intermediate stage that will last for a set amount of time depending on the skill level of your employees. More skill = shorter delay stage. This stage will finish automatically soon.
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Then, your project enters '''Beta''' stage where bugs are squished in preparation for the projects '''Release'''. You can release the project prematurely, but be warned! Bugs make people unhappy with the final product and will affect sales/contract payment.
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''Very Under Construction (Include section on personalities)''
 
''Very Under Construction (Include section on personalities)''
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'''
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'''Building Stuff for the Employees:'''
Building Stuff for the Employees:'''
      
Another thing that is important when constructing buildings is the fact that those stupid employees want food, toilets, coffee, a quiet room, light, a nice environment, and a comfortable temperature. So go ahead and build another small room and a tiny room for toilets and a 'Chill Out' Area.  
 
Another thing that is important when constructing buildings is the fact that those stupid employees want food, toilets, coffee, a quiet room, light, a nice environment, and a comfortable temperature. So go ahead and build another small room and a tiny room for toilets and a 'Chill Out' Area.  
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