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64 bytes removed ,  18:20, 3 February 2020
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Modding in Software Inc. is completely data driven. Software Inc. loads [[TyD|TyD]] files found in the "Mods" folder of the root of the game when it launches.
 
Modding in Software Inc. is completely data driven. Software Inc. loads [[TyD|TyD]] files found in the "Mods" folder of the root of the game when it launches.
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A mod should be placed in its own folder in the "Mods" folder and can optionally contain each of the following folders: "[[Modding#Companies|Companies]]", "[[Modding#Company types|CompanyTypes]]", "[[Modding#Events|Events]]", "[[Modding#Name generators|NameGenerators]]" and "[[Modding#Software types|SoftwareTypes]]".
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A mod should be placed in its own folder in the "Mods" folder and can optionally contain each of the following folders: "[[Modding#Company types|CompanyTypes]]", "[[Modding#Name generators|NameGenerators]]" and "[[Modding#Software types|SoftwareTypes]]".
    
The root of your mod can additionally include a Personalities.tyd file to add new [[Modding#Personalities|personalities]] to the game.
 
The root of your mod can additionally include a Personalities.tyd file to add new [[Modding#Personalities|personalities]] to the game.

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