Changes

Jump to navigation Jump to search
No change in size ,  01:55, 15 January 2016
Line 230: Line 230:  
|The name/tag of the company type. If you pick a name of one of the built-in company types, you can override it. Note that this only works for Alpha 4.5+
 
|The name/tag of the company type. If you pick a name of one of the built-in company types, you can override it. Note that this only works for Alpha 4.5+
 
|-
 
|-
|Chance
+
|Force
|There is a 25% chance of a company launching each month and it's type will be chosen randomly, based on this number weighted between other company types. In-game this is 15 for game companies and 2 for OS companies.
+
|Whether a company of this type should be created on the first day and be forced to launch software on the first day. It is currently only used to launch a Computer Operating System on day one: <Force>Operating System,Computer</Force>. Just omit the tag if you don't need it.
 +
|-
 +
|PerYear
 +
|The chance of a company of this type being founded every year. All company types in Software Inc. has this set to 0.2, as it seems to work pretty well.
 +
|-
 +
|Min
 +
|The minimum amount of companies of this type there has to be on the market at any given point in time. 1 for computer OS, 2 for games.
 +
|-
 +
|Max
 +
|The maximum amount of companies of this type there has to be on the market at any given point in time. 3 for computer OS, 6 for games.
 
|-
 
|-
 
|Types
 
|Types
|The types of software this company will develop. It should have children "Type" tags with a Name = "SoftwareTypeName" attribute and a chance value between 0 and 1, e.g. <Type Name="Game">0.5</Type>. A random software type will be chosen randomly, but weighted based on this number. Afterwards this number will also decide whether the company actually decides to release the software. OS companies only have Operating System defined here, with a value of 0.1, which means they will only release operating systems, and there is a 90% chance they will decide against releasing it each month.
+
|The types of products the company will release and how much effort they take.
 
|}
 
|}
  

Navigation menu