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213 bytes added ,  15:51, 15 May 2015
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|Category
 
|Category
|An optional tag that controls which specialization a product belongs to. If it is omitted the feature will belong to the base skill level of a field, usually desibred as "General" in Software Inc. which is controlled by the employees main skill in a role. Otherwise the meployees specialization skill will control how well, if at all, they work with this feature. This can be 2D, 3D, Network, etc.
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|An optional tag that controls which specialization a product belongs to. If it is omitted the feature will belong to the base skill level of a field, usually described as "General" in Software Inc. which is controlled by the employees main skill in a role. Otherwise the employees specialization skill will control how well, if at all, they work with this feature. This can be 2D, 3D, Network, etc. You can add new specializations to the game using this tag.
 
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|Description
 
|Description
 
|The contents of the tooltip that will appear when hovering over the feature in the design document window.
 
|The contents of the tooltip that will appear when hovering over the feature in the design document window.
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|Unlock
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|Which year this feature will unlock, e.g. <Unlock>1995</Unlock>. Specializations will unlock, when the first feature which uses it unlocks.
 
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|DevTime
 
|DevTime

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