Changes

Jump to navigation Jump to search
1,234 bytes added ,  02:23, 15 January 2016
Line 363: Line 363:  
== Personalities ==
 
== Personalities ==
 
Personalities control employee traits(Leadership, aptitude and diligence) an inter office relationships.
 
Personalities control employee traits(Leadership, aptitude and diligence) an inter office relationships.
 +
 +
=== Tags ===
 +
{|class="wikitable"
 +
|PersonalityGraph
 +
|This is the root tag, which all tags should be a child to.
 +
|-
 +
|Personalities
 +
|This tag should contain the list of personalities
 +
|-
 +
|Incompatibilities
 +
|This tag should contain a list of personalities which cannot be mixed when picking employee personality.
 +
|-
 +
|}
 +
 +
=== Personlities and incompatibilites ===
 +
 +
Personality tags include:
 +
{|class="wikitable"
 +
|Personality
 +
|This is the root tag, which all tags should be a child to.
 +
|-
 +
|Name
 +
|The personality's name as it appears in the game.
 +
|-
 +
|Aptitude
 +
|How quickly the employee gains skill, between -1 and 1.
 +
|-
 +
|Leadership
 +
|How well the employee works as a leader, between -1 and 1.
 +
|-
 +
|Diligence
 +
|How good the employee is at meeting on time and calling in sick, between -1 and 1.
 +
|-
 +
|Relationships
 +
|This tag should contain a list how people with this personality feels about another personality. You only need to define this one-way, so if you already have a relationship with Stubborn defined for Short-tempered, you shouldn't also define it other way around.
 +
|-
 +
|}
 +
 +
The Incompatibilities should contain a list of Incompatible tags, each with two Personality tags naming the two personalities which cannot exist in the same person.
    
=== Tags ===
 
=== Tags ===

Navigation menu