* '''EXPORT_FURNITURE_BOUNDS X''' - Exports the auto generated furniture boundaries (created by adding the '''AutoBounds True''' record) and puts it in the TyD file for the furniture named X. This should be done when you're finished with the furniture, to avoid having the game generate them on every startup. This also allows you to change them in the TyD file. Note that this action removes any special formatting and comments. | * '''EXPORT_FURNITURE_BOUNDS X''' - Exports the auto generated furniture boundaries (created by adding the '''AutoBounds True''' record) and puts it in the TyD file for the furniture named X. This should be done when you're finished with the furniture, to avoid having the game generate them on every startup. This also allows you to change them in the TyD file. Note that this action removes any special formatting and comments. |