Every object you add to your furniture can be given a name using a '''ComponentName''' record and can be added as a child transform to another object by using a '''TransformParent''' with the ComponentName of the other object. If '''TransformParent''' is not defined, the object will be added to the root furniture object. | Every object you add to your furniture can be given a name using a '''ComponentName''' record and can be added as a child transform to another object by using a '''TransformParent''' with the ComponentName of the other object. If '''TransformParent''' is not defined, the object will be added to the root furniture object. |