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	<id>https://softwareinc.coredumping.com/wiki/index.php?action=history&amp;feed=atom&amp;title=3D_Editor</id>
	<title>3D Editor - Revision history</title>
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	<updated>2026-07-31T17:33:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://softwareinc.coredumping.com/wiki/index.php?title=3D_Editor&amp;diff=757&amp;oldid=prev</id>
		<title>Matthew: Created 3D Editor page</title>
		<link rel="alternate" type="text/html" href="https://softwareinc.coredumping.com/wiki/index.php?title=3D_Editor&amp;diff=757&amp;oldid=prev"/>
		<updated>2020-05-11T10:45:35Z</updated>

		<summary type="html">&lt;p&gt;Created &lt;a href=&quot;/wiki/index.php/3D_Editor&quot; title=&quot;3D Editor&quot;&gt;3D Editor&lt;/a&gt; page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
'''First Appearance:''' It appears in the [[design document]] in 1985.&lt;br /&gt;
&lt;br /&gt;
Points in space, basically.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#ffcc67;&amp;quot; | Feature&lt;br /&gt;
! style=&amp;quot;background-color:#ffcc67;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#ffcc67;&amp;quot; | Dependencies&lt;br /&gt;
! style=&amp;quot;background-color:#ffcc67;&amp;quot; | Unlock Year&lt;br /&gt;
|-&lt;br /&gt;
| Vertex editing&lt;br /&gt;
| Move points in space around on the screen.&lt;br /&gt;
| [[2D Editor]]: Image rendering&lt;br /&gt;
[[Operating System]]: GUI&lt;br /&gt;
| 1985&lt;br /&gt;
|-&lt;br /&gt;
| Rendering&lt;br /&gt;
| Process the points into a picture.&lt;br /&gt;
| [[Operating System]]: 3D rendering&lt;br /&gt;
| 1987&lt;br /&gt;
|-&lt;br /&gt;
| Animation&lt;br /&gt;
| Make the points move themselves.&lt;br /&gt;
| [[3D Editor]]: Vertex editing&lt;br /&gt;
| 1989&lt;br /&gt;
|-&lt;br /&gt;
| Sculpting&lt;br /&gt;
| Pretend the points are clay.&lt;br /&gt;
| [[3D Editor]]: Vertex editing&lt;br /&gt;
| 1995&lt;br /&gt;
|-&lt;br /&gt;
| Voxel sculpting&lt;br /&gt;
| Everything is a point.&lt;br /&gt;
| &lt;br /&gt;
| 1997&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Make the points interact.&lt;br /&gt;
| &lt;br /&gt;
| 1994&lt;br /&gt;
|-&lt;br /&gt;
| Realistic hair&lt;br /&gt;
| Make lines between the points.&lt;br /&gt;
| &lt;br /&gt;
| 1995&lt;br /&gt;
|-&lt;br /&gt;
| Particles&lt;br /&gt;
| Spray points all over the place.&lt;br /&gt;
| [[3D Editor]]: Rendering&lt;br /&gt;
| 1992&lt;br /&gt;
|-&lt;br /&gt;
| Liquid simulation&lt;br /&gt;
| Spill points all over the place.&lt;br /&gt;
| &lt;br /&gt;
| 1998&lt;br /&gt;
|-&lt;br /&gt;
| PBR&lt;br /&gt;
| Physically Based Rendering simulates photons reacting with the points.&lt;br /&gt;
| [[3D Editor]]: Rendering&lt;br /&gt;
| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Distributed rendering&lt;br /&gt;
| Process the points into a picture on many computers at once.&lt;br /&gt;
| [[3D Editor]]: Rendering&lt;br /&gt;
| 1998&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Raw Source'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;source lang=&amp;quot;xml&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;Software Name=&amp;quot;3D Editor&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;Name&amp;gt;3D Editor&amp;lt;/Name&amp;gt;&lt;br /&gt;
	&amp;lt;Description&amp;gt;Points in space, basically&amp;lt;/Description&amp;gt;&lt;br /&gt;
	&amp;lt;Features&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Vertex editing&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Vertex editing&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Move points in space around on the screen&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Rendering&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Rendering&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Process the points into a picture&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Animation&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Animation&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Make the points move themselves&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Sculpting&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Sculpting&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Pretend the points are clay&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Voxel sculpting&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Voxel sculpting&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Everything is a point&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Physics&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Physics&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Make the points interact&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Realistic hair&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Realistic hair&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Make lines between the points&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Particles&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Particles&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Spray points all over the place&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Liquid simulation&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Liquid simulation&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Spill points all over the place&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;PBR&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;PBR&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Physically Based Rendering simulates photons reacting with the points&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	    &amp;lt;Feature Name=&amp;quot;Distributed rendering&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;Name&amp;gt;Distributed rendering&amp;lt;/Name&amp;gt;&lt;br /&gt;
		&amp;lt;Description&amp;gt;Process the points into a picture on many computers at once&amp;lt;/Description&amp;gt;&lt;br /&gt;
	    &amp;lt;/Feature&amp;gt;&lt;br /&gt;
	&amp;lt;/Features&amp;gt;&lt;br /&gt;
	&amp;lt;Categories&amp;gt;&amp;lt;/Categories&amp;gt;&lt;br /&gt;
    &amp;lt;/Software&amp;gt;&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew</name></author>
	</entry>
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