Author Topic: Alpha 11.5.1 out in testing  (Read 2011 times)

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March 15, 2020, 08:00:12 PM
Read 2011 times

PatchNoteBot

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Click here to see how to join the testing branch
Overhauled stock system
I actually sat down and read about how the stock market works and overhauled the stock system, based on what I learned. In hindsight, just making stuff up and patching exploits with weird hacks probably wasn't the best approach.

You now trade in actual shares instead of having 5 "stock slots". Furthermore, other companies can now start a hostile takeover of your company, if they own more than 50% of your shares.

Don't be afraid to report the numerous exploits this new system probably adds to the game.

Stocks and bonds
The "savings account" mechanic has been split into stocks and bonds, where the previous system has been aptly named "bonds investments", as that was what I had inadvertently made, apparently. Stocks allow you to be more risky with your money, hopefully earning a couple extra percent off your savings every year.

Patch notes
Alpha 11.5.10 (2020-04-20)
This update has been rushed out to fix the fire on load bug, so it does not include all changes made since the last update.

Changes
    [/li]
  • Added dynamic path generation on grass
  • Added ability to disable clouds
  • Overhauled snow aggregation on grass and roofs and added optional snow toggle for furniture shader

Fixes
    [/li]
  • Fixed furniture breaking on load potentially causing fires
  • Fixed game breaking after saving new workshop content after having had Mod window open
  • Fixed bug where HR wouldn't educate employees in roles they had no previous education for

Alpha 11.5.9 (2020-04-08)
Changes
    [/li]
  • Added mod window to main menu
  • Made fire starting predictable, to avoid different outcomes when saving and loading
  • Added extra fire warning message to tell player which furniture started it
  • Added support for horizontal scroll wheel in lists
  • Localizations can now add custom employee names

Fixes
    [/li]
  • Fixed not being able to translate points left and hire window
  • Fixed infinite loop crash when all servers in an internal server fallback loop are broken

Alpha 11.5.8 (2020-03-24)
Changes
    [/li]
  • Added "Glitchy" to contract quality assesment, to clarify when reputation goes down for seemingly no reason

Fixes
    [/li]
  • Fixed grass not refreshing properly after moving company to an empty plot
  • Fixed being able to keep shares in subsidiary company
  • Fixed bug in SIPL causing it to fail when calling two overloaded versions of the same method

Alpha 11.5.7: Fixed bug corrupting saves and added code to fix saves corrupted by this issue (2020-03-22)

Alpha 11.5.6: Migrated to .Net 4.6 (2020-03-22)

Alpha 11.5.5 (2020-03-21)
Changes
    [/li]
  • Cross holding has been disallowed to avoid stock trading exploit
  • Grass system will now prioritize refreshing grass where the player is looking
  • Added more detail to save game loading screen
  • Put Interest in finance window in paranthesis to emphasise that interest is not deposited in bank account

Alpha 11.5.4 (2020-03-17)
Fixes
    [/li]
  • Attempt at fixing cases of UI jittering. If it is happening to you, please report screen resolution, UI scale and which UI element is jittering
  • Fixed position of some UI elements when UI scale is above 100%
  • Fixed some save game load bugs

Alpha 11.5.3 (2020-03-15) Salvages saves that were corrupted from investments, but investments will be set to wrong stock.

Alpha 11.5.2 (2020-03-15) fixes saves being corrupted if any savings were invested in stocks (This is why we use the testing branch)

Alpha 11.5.1 (2020-03-15)
Changes
    [/li]
  • Overhauled software company stock system
  • Split savings account into stocks and bonds investments
  • Added range slider to chart window to improve timeline scrubbing when viewing company balance
  • Added ability to make popups from feature scripts and added popup when sued for spying

Fixes
    [/li]
  • Fixed hired stat counting potential hires in the hire window instead of actual hires
  • Fixed employee animation not being applied on load
  • Fixed bug in SIPL causing it to fail finding methods when calling a function in a function parameter
  • Fixed bug in SIPL making it unable to parse variable names that begin with a keyword
  • Corrupted saves failing on team deserialization will now be able to load again

« Last Edit: April 20, 2020, 04:00:10 PM by PatchNoteBot »

March 15, 2020, 09:00:21 PM
Reply #1

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Patch notes have been updated.

March 15, 2020, 11:00:11 PM
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Patch notes have been updated.

March 17, 2020, 06:00:10 PM
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Patch notes have been updated.

March 21, 2020, 04:00:15 PM
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Patch notes have been updated.

March 22, 2020, 03:00:12 PM
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Patch notes have been updated.

March 22, 2020, 06:00:10 PM
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March 24, 2020, 01:00:14 PM
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April 08, 2020, 02:00:13 PM
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April 20, 2020, 04:00:10 PM
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Patch notes have been updated.