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Suggestions and ideas / AUTOMATIC RECRUITMENT
« Last post by Mr_Fak on November 16, 2018, 04:37:24 PM »
Hello, good evening, sorry for my rotten english, I use google translation ...  :-\

In short, I am doing this post for you propose to make an "automatic" recruitment system, how could it work?

it would be in HR or hiring employees, and on top there would be someone doing the research for you (for the rp), and on top you pick the role, the specialization (if it's in 2D, 3D .. .), the salary is competence (you can choose whether the skills should be closest to what you ask or not, if it will cost you more expensive), the personality (you can choose if the personality must to be closest to what you ask for or not, if so, it will cost you more), the number of people you want employed, and how much you pay the person to face the search (if you pay more , the search will take less time, example: if you want 50 people it will take you at least 3 months, but if you pay more, the search will take only 1 or 2 months instead of 3 months).

If you do not understand something, please leave me a comment.  :)
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New releases / Patch notes updated
« Last post by PatchNoteBot on November 16, 2018, 02:00:22 PM »
Patch notes have been updated.
3
New releases / Patch notes updated
« Last post by PatchNoteBot on November 15, 2018, 01:00:22 PM »
Patch notes have been updated.
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Translations / Re: Translation - French/Francais - Alpha 10.9
« Last post by JackalGaming on November 14, 2018, 07:17:27 PM »
Alpha 10.9 disponible  ;D
Les liens sont fonctionnels  ;)
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New releases / Alpha 10.9 out in testing
« Last post by PatchNoteBot on November 14, 2018, 01:00:28 AM »
Steam Post
Alpha 10.9.3 changes (2018-11-16)
  • Zoom to cursor instead of center of screen


Fixes
  • Fix dropdown position when UI is scaled
  • Fixed missing assignment buttons in deal window
  • Improved handling of generated geometry to try and fix Windows crashes


The official Software Inc. soundtrack is complete! You can get it here

[2018-11-15]
Alpha 10.9.2 is out officially. The only change from 10.9.1 is that the furniture replace window has been fixed.

This update mainly contains bug fixes and optimizations. Notably, I've updated to Unity 5.6 from 5.5 to try and mitigate several crash issues.

Work on Alpha 11 is still ongoing, but it is still in the design phase. Alpha 11 will be the final iteration of the development mechanic, so I want to make sure I don't make any big mistakes.

Changes
  • Move to Unity 5.6
  • Added syntax highlighting to mod source code reader
  • Hold R while placing furniture to randomly rotate based on current angle snap
  • Ability to control camera with touch using 2 fingers (Only tested on an MS Surface (which does not meet minimum requirements FYI))


Fixes
  • Saves broken by having the start options mod installed and upgrading to alpha 10.8 without installing the updated mod will now have their difficulty setting clamped on load, if it is out of range
  • Undoing deletion of rooms in basement could break game
  • The previous bug could break saves such that altering rooms in the basement and ground floor would behave weirdly. A process to fix save files during load has been added, but might not work in all cases
  • People no longer talk to themselves in empty meetings...
  • Mod source code reader would break on long source files
  • Various other fixes


Optimizations
  • Optimized drop-down list handling
  • Random optimization work in market simulation and main game loop


6
Suggestions and ideas / Employees info
« Last post by Cat on October 30, 2018, 08:59:17 AM »
In the list of employees, it would be useful to have a training column that would show remaining time in class and which training is being undertaken.
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Suggestions and ideas / Hiring a team leader
« Last post by Cat on October 30, 2018, 08:56:48 AM »
When I hire a team leader I think they should already have HR management education.
If I'm hiring someone to lead a team I would expect them to be able to do it and not have to send them away for six months.

Because of this, I normally look for someone with the skills I need who also happens to have a higher than average leadership skill.
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Suggestions and ideas / Re: Send unqualified people automatically to training
« Last post by Cat on October 30, 2018, 08:36:37 AM »
Assign a leader to the team, send the leader for HR training, then use the HR Management button in the Teams window.
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Suggestions and ideas / Allow filtering in Deals
« Last post by Cat on October 30, 2018, 08:33:39 AM »
Allow the list of deals to be filtered by type, i.e. design, development, hosting, printing...

Or

Allow the receptionist to only accept deals of a selected type. For example, only accept hosting deals.
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Suggestions and ideas / Start-of-month pop-ups
« Last post by Cat on October 29, 2018, 07:30:04 PM »
Could you add pop-ups for:

Items that are due to be released this month
New features that are unlocked this month/year
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