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Messages - KiefBC

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46
Work in progress / Re: [Alpha 5.2]ModSauce 0.5.2 July 14th, 2015
« on: July 15, 2015, 06:08:58 PM »
Bug:

Hardware "Research" Instantly finishes "Design" phase and stops at the begining of Coding phase and never goes past 0% and after, my team no longer develops any kind of software (Vanilla and your mod). It is 1983.

47
General Discussion / "You Bought CompanyX and got 0 rights"
« on: July 14, 2015, 10:52:58 PM »
I buy CompanyA's stock in full and CompanyA has 80 products out. When bought out, i receive 0 rights, even though they are now in "My Releases"

Is this just a WIP? :)

48
Work in progress / Re: [Alpha 5.2]ModSauce 0.5.1 July 12th, 2015
« on: July 13, 2015, 09:24:15 PM »
Will the AI ever release the stuff you are adding? Or is it simply something not yet available to you as a modder? Because my god will this compliment the game once it can.

I would love to be able to also see this stuff in the future:

Vsync/Gsync
Higher Hz Rate Games = More Cost to make (More than 60hz), but also less demand (Not as many people use higher than 60hz), but more constant fanbase
Game "DLC" (Only available while the game is selling)
Game "Expansion" (Available at any time to develop)
Allow us to develop "special" features that once you have, no other company can have (IE - CompanyA makes a Audio Driver and specializes in ULTRAAUDIO100.5SURROUNDSOUND and now if a companyB wants to use that, they have to give you an offer and after, they don't have it still, they must ask again. Sort of like how Nvidia has GameWorks and AMD doesn't)
Add a "Collectors" Edition of some software and games

I don't know, just some ideas.

49
Modding / Re: Reception Tag
« on: July 13, 2015, 09:19:58 PM »
Possibly the "text" involved with the review/newspaper system? As that could consoldate a "Reception" no?

50
General Discussion / Re: Night Shift?
« on: July 13, 2015, 09:19:10 PM »
Can confirm this. My staff stop working too and sleep.

51
Work in progress / Re: [Alpha 5.2]ModSauce 0.5.1 July 12th, 2015
« on: July 13, 2015, 01:54:20 AM »
Woo!

52
General Discussion / Re: What is the MAX year?
« on: July 11, 2015, 11:22:19 PM »
Year 2012 with 50 employees.

53
Work in progress / Re: [Alpha 5.1]ModSauce 0.5 July 7th, 2015
« on: July 07, 2015, 09:55:17 PM »
Fast response! Wohoo! Thanks!

Been using the mod since i posted, and it really feels like a better game now thanks to it!

54
Work in progress / Re: [Alpha 5.1]ModSauce 0.5 July 7th, 2015
« on: July 07, 2015, 09:21:02 PM »
Can i make a suggestion? As a new user to this mod: I still have no idea what this mod does. I can see it adds stuff, but what? Maybe have a feature list of what it does and changes? I know it states it in the 'update' log, but most users won't check there.

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