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Messages - Catley $$

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1
Tools / Re: SoftInc Modder by amensch [UPDATE 4.02]!! :D
« on: January 02, 2016, 01:10:05 AM »
So someone trusted him so much to start it? Maybe you guys got some Screenshots then for the users that dont trust as easy other people? :P

It's fine, I'm pretty sure the installer was made through visual studio . . . Unless Microsoft is giving people viruses !!!!! D:

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Tools / Re: SoftInc Modder by amensch [UPDATE 4.02]!! :D
« on: January 02, 2016, 01:08:43 AM »
;) Hey, could I have da source code pls ? bous ? plsss ? if not thats fine just want to know how you made it ;) . . .


Yeah, you're going to get it ;)
I'll upload a link to GitHub once I'm done uploading it :)


Link to the Files: https://github.com/mykerbal/SoftInc-Modder

I see you used XML writer :P . . .
Just wondering what everyone does these days . . .

3
General Discussion / Re: Youtubers game awards!
« on: January 02, 2016, 12:19:16 AM »
Nice :D!

4
General Discussion / Re: How To Get Many Money On A OS
« on: January 02, 2016, 12:16:57 AM »
You mean make profit?

I never really make operating systems . . .

Just don't make large ones if so . . .

if you want to make money on an operating system you should make a small one as your first software with very few features, you barely need any employees and you make a lot of money!

5
Modding / Re: XML vs SCRIPTING
« on: January 02, 2016, 12:08:10 AM »
I don't know much about modding with DLLs,
but maybe there is a way for modding it like you can do in GTA 5.
From what I know is Modding in GTA done via Injecting DLLs into the game and so creating whole new systems.


Maybe you know how injecting DLLs work :)

Not entirely sure how it works . . .
Although maybe the dev could let us import our own models and add them to the game through XML.
Either way I am really looking forward to more content and that is why I'm so interested in modding !

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Modding / XML vs SCRIPTING
« on: December 31, 2015, 08:18:41 AM »
NOTE: I know that scripting isn't planned nor will it be implemented soon just sharing my thought :)

Lets start this off simple, I really like the idea of being able to add many things through scripting together a mod compiled together with DLL files . . .

Software Inc. Modding in its current state is basic and nearly everyone can do it (which of course is a pro) but is extremely limited to adding things already in the game . . .

if scripting was involved, its really the programmers limits . . .

Hopefully in the near future you can add new furniture(coredumps pls respond :P)

I also want to know if you want to keep adding on to the XML capabilities or just tweak modding ever so slightly

It would be great to see people making whole new systems from scripts though . . .

What are your thoughts ? :D !!!!!

7
No possible way unless the dev lets us make unity scripts and import custom models . . . I believe that isn't planned for any close future  >:( All we can do is hope :P

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Tools / Re: SoftInc Modder by amensch [UPDATE 4.02]!! :D
« on: December 31, 2015, 07:27:29 AM »
 ;) Hey, could I have da source code pls ? bous ? plsss ? if not thats fine just want to know how you made it ;) . . .

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